Regem Ludos features a battle system with a lot of things all going on at the same time. There are cooldown bars filling or emptying at all times. Enemies are targeting your party, jumping around the screen and dropping your hp bar. All characters have different abilities that do different things, and take varying amounts of time. Status effects morph and change the battle field as time goes on. And so much more than I can succinctly put here. It's a lot to process!